Warfighter also features some pretty good driving. "There will be other opportunities to get into the Battlefield 4 beta, folks."."For a bunch of special forces badasses, these guys sure can't shoot."I like beards as much as the next guy, but this is ridiculous.".Several sections that are far too easy to fail, forcing you to restart at a distant checkpoint.The often hilariously dimwitted enemy AI.A mid-game stealth/driving mission that's interesting, at least.What I played: Completed the single-player campaign in about six hours, played an hour or two of various multiplayer modes. Type of game: Military first-person shooter, ostensibly based on the real-life exploits of a team of Army special forces operators. WHY: Medal of Honor Warfighter is slipshod, uninspired, unpolished, and unfun. It didn't exactly make the game fun, but it was a welcome change from the disorienting "run entirely out of cover, shoot, run back, reload" rhythm of Call of Duty. And then lean out, shoot some guys, lean back, and reload. I would run up to the corner, lean out, shoot some guys, lean back, and reload. This is wonderful! As I plodded my way through the repetitive shooting galleries that Warfighter calls "firefights," I came to greatly value the fact that I could run up to a corner and peek around it. This makes it possible not only to take cover while engaged in a firefight, but to use it. There are exactly two non-flashlight things I enjoyed about Warfighter's single-player campaign. Put another way: I've been playing the game for hour upon hour and the nicest thing I can say about it is that the flashlights look pretty good. It's so brazenly unremarkable, its storytelling so amateurish, its action so rote, that it feels like a master class in middling modern warfare. Medal of Honor Warfighter has the dubious distinction of being the Ultimate Brown Military Shooter Of All Time. "Don't be silly young man," the old woman replied. Given the earth-shattering financial success these types of games find, casual observers could be forgiven for assuming that all gamers prefer to view the world through a reflex sight down the barrel of a gun.
Ever since 2007's (quite good) Call of Duty: Modern Warfare, the world of video gaming has seen shooter after shooter after shooter after shooter, all set in modern times, all dedicated to the deft recreation of the latest in man-killing machinery. The video game industry perpetuates a number of tiresome trends, but none is more remarked-upon than the reign of the realistic military shooter. You hold a machine gun and shoot bad guys, almost exclusively foreigners. You play the game from the first-person perspective.
The Medal of Honor series has become, in most every respect, a flagrant imitation of Activision's much ballyhooed Call of Duty series. The questionably-named Medal of Honor Warfighter is a first-person military shooter developed by Danger Close and published by EA. If only the rest of the game measured up. Often, when a guy shines his flashlight at you, you'll think, "Wow, that really looks like a guy with a flashlight!" before shooting him. Whatever lighting magic Electronic Arts has handed around to its subsidiary studios is nifty and authentic-looking. As I went through my notes searching for something positive I'd written about Medal of Honor Warfighter, that line stuck out to me.